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81. Salvage ships, now nanowebs have been nerfed - in Ships and Modules [original thread]
Originally by: Brother Funkyshades Originally by: dalman Why? Is there someone forcing you to do this or what? Don't like it? Don't think it's efficient (for earnings/time)? Then don't do it. How hard can it be? if it was th...
- by Ansuru Starlancer - at 2007.03.24 22:53:00
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82. Most over powered ships in EVE to date - in Ships and Modules [original thread]
Originally by: Humpalot Edited by: Humpalot on 23/03/2007 01:54:46 Originally by: Tulisin Dragonflame The dominix isn't even close to the only ship with two weapon systems, just one of the ships that effectively pulls it off. ...
- by Ansuru Starlancer - at 2007.03.24 06:06:00
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83. Terms to person who killed me. - in Crime and Punishment [original thread]
Ye gods, for 300m isk on my head, I would pod Jesus himself. yes...I'm cheap to amuse... -_-
- by Ansuru Starlancer - at 2007.03.23 03:07:00
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84. Make pod-kills more meaningful during war - in Player Features and Ideas Discussion [original thread]
Originally by: Sirius Problem This "lucky" BS pilot would have to pod-kill all those frig pilots, not just blow up their ships -- Very unlikely to happen. Also, you shouldn't have a bunch of new players in an alliance war anyway, where un...
- by Ansuru Starlancer - at 2007.03.23 00:05:00
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85. where does ISK come from? - in EVE General Discussion [original thread]
A very small amount of ISK comes from NPC buy orders. A much larger amount of ISK comes from mission running. A similarly large amount of ISK comes from ratting. Magical ISK is also created whenever you receive an insurance payout (~3x the amou...
- by Ansuru Starlancer - at 2007.03.22 23:14:00
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86. Is it ok to extort macro ratters? - in EVE General Discussion [original thread]
Edited by: Ansuru Starlancer on 22/03/2007 22:39:31 Macro-ratters...dream targets if I ever heard of one. Please name and shame...if they cloak when someone's in local, I have alts who can sit in system AFK too :p
- by Ansuru Starlancer - at 2007.03.22 22:42:00
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87. eVe economy balancing thread. - in EVE General Discussion [original thread]
Originally by: Ronaldson No taxation without representation Dont tread on me I live with property tax, income tax. sales tax, death tax hell more dang taxes than this nation went to war over a tax on assets would mean I would have to w...
- by Ansuru Starlancer - at 2007.03.22 22:00:00
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88. EVE Up-time - in EVE General Discussion [original thread]
Edited by: Ansuru Starlancer on 22/03/2007 21:54:08 Eh, they make up for it just fine. I can't count how often I've discovered that the 1-hour downtime was actually more like 25-30 minutes. Only in really severe instances would I demand subsc...
- by Ansuru Starlancer - at 2007.03.22 21:58:00
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89. Mining "2nd Class" in EVE? - in EVE General Discussion [original thread]
Edited by: Ansuru Starlancer on 22/03/2007 21:51:21 The long and the short of it is this: Ratting is potentially far superior, but only on days when you have good spawns, no interruptions, and a nice ship. You risk getting blown to smithere...
- by Ansuru Starlancer - at 2007.03.22 21:53:00
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90. supercap tackling and the nano nerf - in Ships and Modules [original thread]
Umm...doomsday would have killed the bubble. :p
- by Ansuru Starlancer - at 2007.03.14 05:14:00
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91. The Proposed Mission Nerf - in Player Features and Ideas Discussion [original thread]
Edited by: Ansuru Starlancer on 26/02/2007 01:58:02 It's a common misconception that missions, ratting, and a very small number of NPC buy orders are the only ways new isk usually enters the economy, while it is constantly being siphoned off b...
- by Ansuru Starlancer - at 2007.02.26 01:59:00
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92. Fighters seriously bugged!!! has no one else realised? - in Test Server Feedback [original thread]
Yeah, these are DRONE bugs, not just fighters :)
- by Ansuru Starlancer - at 2007.02.24 17:36:00
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93. Dominix.. overpowered? - in Ships and Modules [original thread]
Originally by: Tisanta 5 heavy drones + 6 ion blasters.. both with damage mods + a 7 slot tank 5 slot meds ? am i missing something here or is the domi a little overpowered? the ability to tank and gank at the same time with drones at th...
- by Ansuru Starlancer - at 2007.02.17 02:20:00
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94. Iteron IV - I haven't got a clue =D - in Ships and Modules [original thread]
It was a Pizza Hut Super Supreme pizza. With stuffed crust, of course. The king of pizzas.
- by Ansuru Starlancer - at 2007.02.16 20:46:00
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95. Tux, Nanoships are making game more fun - don't nerf them - in Ships and Modules [original thread]
You know how to beat a nanoship? Get another nanoship, preferably with a webber or two, and some long range fire support. Maybe a few interceptors.
- by Ansuru Starlancer - at 2007.02.16 20:11:00
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96. Iteron IV - I haven't got a clue =D - in Ships and Modules [original thread]
Edited by: Ansuru Starlancer on 16/02/2007 20:05:42 Bah use cargo expanders. Stabs won't save you from more than one or two ships at once, and you can use a mid slot module to do THAT...the lovely ECM Burst module whose strength was NOT nerfe...
- by Ansuru Starlancer - at 2007.02.16 20:07:00
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97. JV1V - 0337 GMT Feb 16... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Lemonx If CCP allows node-crashing to be a valid tactic to gain an advantage, the game as we know it will be destroyed. It doesnt matter if it was planned or not. If large quantity becomes an 'I-WIN' button over quality, a l...
- by Ansuru Starlancer - at 2007.02.16 19:24:00
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98. JV1V - 0337 GMT Feb 16... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Lemonx If CCP allows node-crashing to be a valid tactic to gain an advantage, the game as we know it will be destroyed. It doesnt matter if it was planned or not. If large quantity becomes an 'I-WIN' button over quality, a l...
- by Ansuru Starlancer - at 2007.02.16 19:24:00
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99. JV1V - 0337 GMT Feb 16... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Peanut Swsh Edited by: Peanut Swsh on 16/02/2007 06:45:16 Originally by: Agent Kenshin The same way bringing 1000 people when not even Jita will handle that many people. Knowing full well they had at least 200 o...
- by Ansuru Starlancer - at 2007.02.16 06:53:00
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100. 450 vs 450 fleet battle in 0.0... or not.... - in EVE General Discussion [original thread]
Originally by: Tusal Valar suggestion: Put all the people the jumped into jv1v last back into 2-3 systems back. Then put a 30 sec per 10 ship jump limit into jv1v, we will fix the lag our self from there, k thanks. :) haha, yeah, what...
- by Ansuru Starlancer - at 2007.02.16 06:48:00
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